Class ShapeObject
Represents a shape object.
Implements
Inherited Members
Namespace: FastReport
Assembly: FastReport.OpenSource.dll
Syntax
public class ShapeObject : ReportComponentBase, IFRSerializable
Remarks
Use the ShapeKind property to specify a shape. To set the width, style and color of the shape's border, use the Border.Width, Border.Style and Border.Color properties.
Constructors
ShapeObject()
Initializes a new instance of the ShapeObject class with default settings.
Declaration
public ShapeObject()
Properties
Curve
Gets or sets a shape curvature if ShapeKind is RoundRectangle.
Declaration
public float Curve { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
0 value means automatic curvature.
Shape
Gets or sets a shape kind.
Declaration
public ShapeKind Shape { get; set; }
Property Value
Type | Description |
---|---|
ShapeKind |
Methods
Assign(Base)
Copies the contents of another, similar object.
Declaration
public override void Assign(Base source)
Parameters
Type | Name | Description |
---|---|---|
Base | source | Source object to copy the contents from. |
Overrides
Remarks
Call Assign to copy the properties from another object of the same type. The standard form of a call to Assign is
destination.Assign(source);
which tells the destination object to copy the contents of the source object to itself. In this method, all child objects are ignored. If you want to copy child objects, use the AssignAll(Base) method.
See Also
Draw(FRPaintEventArgs)
Declaration
public override void Draw(FRPaintEventArgs e)
Parameters
Type | Name | Description |
---|---|---|
FRPaintEventArgs | e |
Overrides
Serialize(FRWriter)
Serializes the object.
Declaration
public override void Serialize(FRWriter writer)
Parameters
Type | Name | Description |
---|---|---|
FRWriter | writer | Writer object. |
Overrides
Remarks
Do not call this method directly. You should override it if you are developing a new component for FastReport.
This method is called when the object needs to save the state. It may happen when:
- saving the report to the file or stream;
- saving the report to the designer's undo buffer;
- assigning the object to another object using the Assign(Base) or AssignAll(Base) methods;
- saving the object to the designer's clipboard;
- saving the object to the preview (when run a report).